Brad Neuberg keeps sprinting with his offline work for Dojo. He has just released a demo of an offline aware editor, and a release of the code itself:
We’ve finished the JavaScript layer of Dojo Offline. Dojo Offline consists of two major pieces: a JavaScript API that is included with a web application, and which helps with syncing, on/offline status notification, caching of data and resources, etc.; and a local small web proxy download that is cross-platform and cross-browser and which is web application independent. The JavaScript API is now finished, and can actually be used even though we have not finished the local web proxy yet. This is done by having the JavaScript layer be able to use the browser’s native cache if no offline cache is available. This means you can start playing with Dojo Offline right now, with the download link included in this blog post below. Note that using the browser cache instead of the web proxy is only suitable for prototyping and should not be deployed on production applications; it will work with varying degrees of success on Internet Explorer and Firefox, but not consistently on Safari. Higher levels of reliability will only come when we deliver the local web proxy component.
To start using Dojo Offline now in conjunction with the browser cache, you must have the following in your JavaScript code:
dojo.off.requireOfflineCache = false.
You must also turn on HTTP caching headers on your web server; how to turn on these HTTP headers and which ones to turn on are explained in the Dojo Storage FAQ. See the Moxie code links below for more examples of how to use the API. Note that the Dojo Offline JavaScript API has changed, especially for syncing, since our API blog post about a month ago and has become much simpler — see the Moxie source for details.
The demo of Moxie shown in the screencast can also be played with right in your browser. Please note that both Moxie and Dojo Offline are still alpha; you are literally seeing Dojo Offline being developed in front of your eyes, and glitches remain in both of them. Please debug and provide test cases for errors you find to help development.
Info
- Live demo of the editor at work (alpha)
- Source code: JavaScript and HTML
- Full Release (zip)
- Dojo Storage FAQ